Flurry is the third attack skill available for Berserkers. It hits up to 5 foes for moderate damage.
This skill, besides hitting up to 5 targets, deals a bit more damage per hit than Double Hit. However, it is much slower to recharge.
Flurry's average damage can be greatly increased by the skill Madness -- a level 9 Madness can make Flurry deal a lot of critical hits, allowing a very high damage throughput. That makes the pair Flurry/Madness a popular build for Berserkers.
Requirements[]
- Character Level 5
- At least 1 Point in Double Hit
- Boost Level 3 activated
Skill Stats[]
Type: | Active/Offensive |
Boost Level: | 3 |
Attacks: | 1~5 (Hits up to 5 targets once) |
Cooldown[]
Base CD (0 SPD): | 10 sec |
CD at Character Lv. 5 (11 SPD): | 4.8 sec |
CD at Character Lv. 40 (19.75 SPD): | 3.4 sec |
CD at Lv. 40 + Swiftness Lv. 9 (24.75 SPD): | 2.9 sec |
Variable Stats[]
Damage dealt by Flurry is a percentage of the character's current Attack.
Skill Lv. | Damage (% of Attack) |
---|---|
1 | 70% |
2 | 75% |
3 | 80% |
4 | 85% |
5 | 90% |
6 | 95% |
7 | 100% |
8 | 105% |
9 | 110% |